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PostPosted: Fri Jan 07, 2011 12:06 pm 
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After a couple hours and a few mountain dews later I got the game to "accept" makeshift / functions outside of changing shield or weapons. I've been trying to replicate our Blue Burst crash method but it seems very volatile right now. The first few attempts crashed my player room and my player room only. It sill needs a lot of tweeking.


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PostPosted: Wed Jan 26, 2011 2:03 am 
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GOT IT!

For some reason the command was completely taking the effected universe out of the list and I had to wait inbetween for it to come back up to run more tests. It's been fine tuned for a sleek disconnect going from my original results. Because of certain tweeks; people who are in their rooms won't be dropped. I could play with it some more but I'm satisfied the way it is.


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PostPosted: Sun Mar 27, 2011 8:38 pm 
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Forgot about this thread, uploaded some of the footage on youtube.

http://www.youtube.com/user/SnowfoxLive ... zIgFubzKBA


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